Gamification in Early Childhood Education: Boosting Engagement and Learning Outcomes

Authors

  • Yusuf Kareem October 6 University
  • Omar Zayd Khalid October 6 University

Keywords:

Gamification, Early Childhood Education, EdTech, Game-based Learning, Student Engagement

Abstract

Gamification—the use of game mechanics in non-gaming contexts—has proven to be an effective tool for enhancing children's learning experiences. This paper examines how gamified learning platforms influence early childhood education by improving motivation, attention span, and knowledge retention. The study evaluates the effectiveness of various educational games and proposes best practices for implementing gamification in preschool and primary education.

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Published

2024-12-31

How to Cite

Yusuf Kareem, & Omar Zayd Khalid. (2024). Gamification in Early Childhood Education: Boosting Engagement and Learning Outcomes. Proceeding of The International Conference of Inovation, Science, Technology, Education, Children, and Health, 4(2), 316–320. Retrieved from https://icistech.org/index.php/icistech/article/view/130

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